The game follows Ro, a mother from a shaman tribe who refuses to accept the loss of her child.
Death Howl combines Soulslike and card game mechanics. The story follows Ro, who, seeking to save her child, descends into the spirit world to fight for a second chance.
As with Soulslike games, defeat isn’t the end, but part of the learning process. Resting revives defeated enemies, and understanding enemy behavior is crucial to progress. Death Howl complements this structure with tactical combat, deck-building mechanics, and action-RPG exploration .
The game will be released on PC on December 9th. Console versions will follow later.